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141. More FW changes on SiSi - in Warfare & Tactics [original thread]
BolsterBomb wrote: Thats why they are scattered through the fw systems .....you cant sit in one place Well, as long as you are running the button, you are sitting in one place aren't you ? But this way if everyone was on the move all the t...
- by Lock out - at 2012.05.16 15:03:00
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142. More FW changes on SiSi - in Warfare & Tactics [original thread]
Cearain wrote: Lock out wrote: Hrett wrote: They actually did a good thing with the Crucible plex changes. It increased small gang a lot. I think they need to tweak capture times down to 3x current, but we will see. Uhmm .. more time...
- by Lock out - at 2012.05.16 14:48:00
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143. More FW changes on SiSi - in Warfare & Tactics [original thread]
Hrett wrote: They actually did a good thing with the Crucible plex changes. It increased small gang a lot. I think they need to tweak capture times down to 3x current, but we will see. Uhmm .. more times spinning buttons ? Three times more ?
- by Lock out - at 2012.05.16 14:22:00
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144. Current Caldari Faction War - in Warfare & Tactics [original thread]
Confirming when we step in 0.0 we fail miserably . Ok, sometimes we really do . Back on topic, i wouldn't be so skeptical about caldari militia's future. And not because I think the way some ppl want to rebuild it will work, but mostly becau...
- by Lock out - at 2012.05.16 07:56:00
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145. Piracy, let's face it, it's almost dead... - in Crime and Punishment [original thread]
Then where do you want to send 30 vs 30 fleet fights ? 30 man fleets are too small for null, unless they align with a powerblock, in which case, 20 jumps of bluespace all around, and CTAs all day. We gotta have a place too, y'know ?
- by Lock out - at 2012.05.15 10:20:00
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146. Piracy, let's face it, it's almost dead... - in Crime and Punishment [original thread]
Is anybody from the crowd crying how lowsec should get a boost actually living in lowsec ? Only in may SOTF got 22 dread kills, 10 carrier kills and a total of 721 kills, all in half a month. Sure, there are carebearish lowsec areas like Aridia,...
- by Lock out - at 2012.05.15 08:07:00
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147. More FW changes on SiSi - in Warfare & Tactics [original thread]
Mutnin wrote: 1st off I will say you are a lucky **** to get that Navy Geddon out the other day in structure and the friendly carriers were totally unexpected from us. We jumped into behind you guys started shooting stuff and in comes 3 or 4 ...
- by Lock out - at 2012.05.14 10:16:00
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148. Faction war lock out compromise - in Warfare & Tactics [original thread]
Draco Rosso wrote: Careful what you wish for. I remember everyone clamoring for station docking restrictions in the last few years. Now your going to get station lock out restrictions. Deal with it! Bring on the patch I been waiting years for t...
- by Lock out - at 2012.05.14 08:47:00
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149. More FW changes on SiSi - in Warfare & Tactics [original thread]
Vordak Kallager wrote: It won't be impossible for the Amarr/Caldari to fight back. Sure, it will be tough and it'll require cooperation and effort on their part, but honestly, I think it will be a good catalyst to inspire cooperation/effort on...
- by Lock out - at 2012.05.14 08:33:00
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150. FW: A New Star in the Sky - in Test Server Feedback [original thread]
Would be amazing and well deserved. +1
- by Lock out - at 2012.05.14 08:09:00
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151. More FW changes on SiSi - in Warfare & Tactics [original thread]
Mutnin wrote: Honestly between Gals & Caldari we live in one of the best locations in the game to randomly roam null sec and I've always been amazed more don't do it. We do from time to time, but usually we have a problem with ppl beein...
- by Lock out - at 2012.05.12 22:31:00
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152. More FW changes on SiSi - in Warfare & Tactics [original thread]
Caellach Marellus wrote: NPC null is full of carebears, they're all running the Pirate faction missions. Same with the people who join FW just to do the missions in stealth bombers. Syndicate not so much, because it's crap for isk making.
- by Lock out - at 2012.05.12 14:01:00
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153. More FW changes on SiSi - in Warfare & Tactics [original thread]
Reikoku aren't going trough their best times, same as Dark Rising which joined Gallente. Unless someone like Solar, -A-, PL, NCdot or others of that caliber join, FW can handle it easly. Hell, we scored the ocasional gank or win in subcaps even ag...
- by Lock out - at 2012.05.12 06:10:00
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154. Faction war and small scale pvp improvement - in Assembly Hall [original thread]
TL;DR but I agree with OP
- by Lock out - at 2012.05.12 01:03:00
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155. Faction Warfare Complexes - in Test Server Feedback [original thread]
As usual CCP thought of something, they rushed to implement it and now when all the signals from Sisi come that it's a bad ideea, they will choose to ignore those signals 'cos they spent too much development costs on it and they can't simply postp...
- by Lock out - at 2012.05.12 00:59:00
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156. Corporation, POS, And FW. - in Warfare & Tactics [original thread]
sYnc Vir wrote: Draketrain once killed a Gal POS in Villore while tanking the navy is a "special" way. However killing a POS in low sec is a boring *****, nevermind high sec where you can't drop 40 dreads on the mother. You'll likely be save...
- by Lock out - at 2012.05.10 09:35:00
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157. FW system upgrades - in Player Features and Ideas Discussion [original thread]
ForU2nV wrote: Lock out wrote: FIRST GENERAL wrote: Ahazu Sagam wrote: T level 3:
- allows cynojammers to be onlined at milita POS's (maybe) [ I fully endorse this change. Same. Getting dropepd by 30 NCdot supers like we...
- by Lock out - at 2012.05.09 17:52:00
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158. FW system upgrades - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: Lock out wrote: Same. Getting dropepd by 30 NCdot supers like we were last week doesn't do any good to attracting pilots to FW or keeping them here, instead just makes the go back to high sec in a hurry. Cyno jammer upg...
- by Lock out - at 2012.05.09 17:10:00
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159. FW system upgrades - in Player Features and Ideas Discussion [original thread]
FIRST GENERAL wrote: Ahazu Sagam wrote: T level 3:
- allows cynojammers to be onlined at milita POS's (maybe) [ I fully endorse this change. Same. Getting dropepd by 30 NCdot supers like we were last week doesn't do any good t...
- by Lock out - at 2012.05.09 16:30:00
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160. How's the new alliance/militia system treating you guys? - in Warfare & Tactics [original thread]
Confirming Cal Mil has a new TS server, went there to say hi and all the good stuff, they seem like nice guys when not forumwarrioring :) To answer to the OP, it allowed implementing more standardised fits, having a better awerness of cap capabil...
- by Lock out - at 2012.05.09 16:20:00
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